Ue4 project stuck at 39 those models are made for 3d programs and the use in e. 3; namely, attempting to launch a project with additional rendering features (for example, enabling Clear Coat Dual Normals, or enabling Mesh Distance Fields) results in the editor getting stuck initializing at 45%. Hello, I just created a new project, an empty project. Recently I tried to make a new project in UE4. They are mostly about 1k meshes each (due to each thing broken down to different pieces for good shadow res). sln (or csproj file) Hi, sorry for the late reply - I took a little break from using the sketchfab plugin for UE4 but it looks like this issue still persists. eldany. The project hangs at 75% and uses no CPU. my UE4 editor freezes at 39% of initialization. If the VR template This video covers how to convert an Unreal Engine 4 environment to Unreal Engine 5. PC specs - -Intel i5 8400 -Nvidia GTX 1050 -1TB SSD (Samsung) -16 Gigs This is not exclusive for that particular crash but also helps for others having issues with game loading. I went into my project's "Saved" folder and got a backup of the . 27 is not working on bluestacks 5. 22 (Didn’t work) Tried new project on 4. 04. g. i_k_e) August 17, 2020, 8:03pm 1. But then while Preparing Static Meshes and while Waiting for Static Meshes to be ready is being displayed the Engine just freezes and eventually crashes. It stuck at 18% and the load average went to 25, with about 10 copies of ShaderCompil running. Is this normal? my pc Specs are 16gb ram, i5 4690k, GTX 1070. But in past, it used to work fine for me. 25 using the c++ template but for some reason I’m having issues with the initialization. Incidentally this allows the game to run on Windows 7 as well. I got help from Andreas Glad, he told me to do the vertex paint with the wings. I hope this helps at least point you in the right direction. i_k_e (M. UBT is the build mechanism for UE4, and since the previous build of the code project failed, there may be old UBT files hanging around; when you made the new bp project, UBT didn't see the different project and assumed it was still compiling the Basically whenever I switch between levels in my project it freezes and then takes about 5 minutes to open a new level. Development. Greetings Robin Hello, When I try to build a scene (including new, empty levels)a window ‘Build Status’ appear with notification ‘Starting up Swarm Connection (100%)’ but from now is UE4 stuckedand nothing happens. As you can see in the screenshot, it’s been stuck more than 4 hours. I launched a basic project (first person) without a Hi everyone, I’m using UE 4, but it freeze when I build scene (19%), build lighting only (33%), or build any another part. 25 LogInit: Compatible Engine Version: 4. 18. Many thanks in advance. I uninstalled Unreal Engine, then i installed it again but this time when the installation finished and i try to open Ue it gets stuck at 45%, i tried everything that there is online but nothing worked. It installs the apk but just gets stuck on splash screen. New comments cannot be posted and votes cannot be cast. The Visual studio output doesn’t say anything and debuggin doesn’t tell me anything either. It started to happen a few days ago maybe when I installed UE5? ‘Updating’ the project file, and saw that Bridge plugin was added. 4, so I thought to upgrade my project to 4. ParseCommandLine: Parsing command line: -ScriptsForProject="D:/Shared Pranav/TILEVIZ 4. Tries to create steam session after the instance starts: Create Advanced Session is successful. Help Hello! Today I tried to load a project I was working on and the editor keep getting stuck on 75%, i try to debug it with Rider and I get this warning just when It stops working: Script Msg: A null object was passed as a world context object to UEngine::GetWorldFromContextObject(). Community. I tried rebuilding, removed Binaries, Build, Intermediate, Saved and . I recently had to format my machine and installed windows 10 fresh once again and that problem stop happening momentarily. ini in your project folder. How To Boost FPS, Stuttering Fix. Please help - thanks in after debugging my project with the visual studio using the attach to process, my project no longer opens. Though If I try to manually start SteamVR, my project still doesn't work in VR unfortunately. 5, and got UE4 yesterday. However, if the nodes aren't allocated yet like they were previously, you won't be City Sample Project is Stuck on Compiling Shaders at 45%. I was running into this Open the file browser and navigate to the project's directory. I have been working in a personal project to study and learn how to use UE4 during all the summer. We haven’t LogInit: Build: ++UE4+Release-4. Maybe try to verify your engine. It worked on an older build. " This always requires me to shut down the editor via the task manager and start it back up again before I can use it. how can a new person learn the UE4 when this bug is happening. 10 that you have converted to UE4. Ok, I got it! The solution for getting packaged builds to work on a FIPS machine is as follows: Open the UnrealBuildTool solution in VisualStudio located in \Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool. UE4, crash, question, unreal-engine, editor , bug-report. 3: 1627: August 17, 2023 Players Stuck and Teleporting after 25. 0. Compiling shaders stucks at the beginning. Is it problem of mine or of the new release ? I Hello When I open the Unreal Engine Launcher it uses 30% of my CPU, and when I move the window around it goes up to 100%!!! When I open the editor it gets much worse, the CPU stays almost at 100% of usage even though I’m at the lowest graphics quality My computer specs are: Toshiba Qosmio X70-A Intel Core i7-4700 MQ COU @2. I tried with other projects and they work just fine so I think that I am missing something related to this specific project. I don’t think it’s “Device Association Service” itself have problem. 27 Now, since the updated Oculus drivers, SteamVR doesn't load when I launch my UE4 projects anymore. UE4, question, unreal-engine. For me it resolved after terminating the process and reopening the project (was stuck at the same percentage). Then click save all and it should then save to your Edit: so after some googling (ue4 "-canskiplink"), try making a new project without the name Test. Similar to @martin-rushworth's workaround, another method is to just duplicate your imported assets from the glTF file (The mesh model and associated textures) and rename them. Whenever I try opening a certain project, it always gets stuck at either 71% or crashes my computer. I thought it was because ue4 was compiling Hello, I have bug with my UE4 project I was make it longer that half of year. I tried it again a couple times but it didn’t work. So for anyone that runs into this issue one thing you can do is immediately try to hide all elements in your level via the outliner, luckily I had about 2-3 seconds before the editor would crash after opening, so I had a I had lots of issues recently in ue4 since the update to 4. 2) unplugging the Quest from USB. Upon further investigation it turns out the include search path field under NMake in the project properties Hello, I have a problem with packaging my project for Windows 64 bit it stuck everytime i add something to my project like a object from marketplace or something else. During this problem my CPU does not even work for 100% as I’d expect. New project was load and work good. 00. I closed the engine down via task manager. Reply reply voodoo0_0 • it takes too much time and 100% CPU usage im worried about the CPU actually Heya, i have a big problem. It doesn’t “crash” or “freeze” it just never updates and just sits there for hours. Now. Epic Developer Community Forums Project block at 86%. It doesn’t matter what kind of project I load, it crashes at around 95% with the following error, I get stuck everytime at 94%. So I won’t even I closed the Engine compiled the C++ code via VS and started UE4 again and now it's stuck and seemingly nothing happens. And update w7 to w10. 27, but using It is almost certainly something to do with the 'InitBank' file generated by wwise in the UE4 content browser. cpp). As I was trying to follow tutorials and just implement some sound, I ended up just downloading an older version of wwise and UE4 and no longer had that problem. part of the UnrealED community back in 99-2000) and Im trying to load a new project. I'm not using full source and building on a simple project takes under a 30 seconds with Mostly UE4 Stuck at 45% happens if there are Shaders Compiling in the background, We can check this in Task Manager, high cpu usage of Shader Compilers, project will open once Shaders compiling completed, time depends on hardware and number of Shaders and complexity of materials. Are there a lot of things in your project? unreal crash and stuck a lot of times when we open the Unreal Engine Project, this problem with Unreal Engine problem was solved 100%, UE4 stuck at 39 percen When opening the project it would hit 95% and get stuck trying to run that bugged construction script. I suspect some local configuration (perhaps something stored in user directory) 看你是什么cpu咯,估计cpu不行,虽然ue4很多电脑都能运行,但你这u直接吃满了,估计u比较低吧,ue4对电脑配置要求是比较高的,把电脑配置图发出来看看 I’ve searched around the forums and have found similar problems but all different enough that i couldn’t find a clear answer. Logs don't show any errors/failures that are project related. Curate this topic Add this topic to your repo To associate your repository with the ue4-project topic, visit your repo's landing page and select "manage topics I am stuck for days now and I could not point out the problem. 15 UE4 for my project. Viewed 1k times I am not able to create a unreal engine 4 c++ project. If you I’ve followed the YouTube tutorials to fix my settings to sync Quest up with UE4—however, I can’t get it UE4 to push to the Quest (I figure my computer isn’t very powerful) so I thought I’d just pack it and upload it to my headset via SideQuest. Open comment sort options This unofficial subreddit is dedicated to the open discussion of Chia cryptocurrency and any news related to Hello, first question here. Recently I noticed that every time I want to create a new project the loading screen gets stuck on 96% loading file: Floor_400x400. Try finding file DefaultEngine. I compiled the projects just as it was indicated, but every time I attempt to build and run the editor (F5 with the UE4 project set as the startup project), it compiles but then the loading screen for the Unreal Editor that pops Hello there. 11, you can clone the original 4. I thought it was because ue4 was compiling Unreal Engine 4. UATHelper: Packaging (Windows (64-bit)): Automation. 2, Windows 7 Professional. Epic Developer Community Forums UE4 freezes at 39% of initialization. Loading up the project might seem to be stuck at 45%, but its just shader compilingjust wait a little more. 26 even though it’s on preview. 27 source code version, and it could be started normally yesterday. I opened a different project and it starts up fine and very quick. If i delete Animation starter pack i can pack my project to Hi, Since 4. Unfortunately I could not figure out a solution to this. 21 with 2DSideScroller template (This worked) It worked on my friends Samsung s8+ Tried switching project to older version 4. The level goes through 5 different stages as follows: 1- Running along a specific set path 2- Collecting objects (represented as coins) randomly generated in the level area 3- does anyone know why is the packager stuck building at the “Launching UAT” phase which is stuck “setting up ProjectParams”? I’m trying to build a Linux server. M. Platform & Builds. I pressed build and it got stuck at: Building lighting 0%. exe process when my patience runs out. I’ve followed the steps on other similar problems and as far as i know: My GPU is up to date and selected Every time I attempt to create a new C++ class in Unreal Engine, it always get stuck at 86% when it begins saying "Compiling C++ Code. Let’s go to the point. It would be very helpful if someone could assist me in getting it solved. As suggested in the migration guide, I started UE5 and opened our UE4. 0 The recommended versions for UE4. I placed directional light and sky light. I tried rebuilding, removed Binaries, Build, Tower of Fantasy is an multi-platform MMORPG game developed by Hotta Studio! Moderation for this subreddit is being handled by dedicated members of the community, who are not officially affiliated with Tencent. Usually the "correct directory" is: [project directory]/Source/[project name] Repeat step 2 for each class (or struct) that you want to add into the project In this project, there are 5 AI-controlled characters. 2 project, then I selected Open Copy. Issues and Bug Reporting. nothingelseleft (nothingelseleft Unreal Engine 4 Dynamic Water Project by marvelmaster. I forked and cloned the repository from github and followed the instructions on the github page using Visual Studio 2013. Help Creating a simple proof of concept for an idea I thought of but the editor has been stuck for about 15-20 minutes initializing at 39%. I tried making a new c++ class and that worked fine but as soon as I opened the project in VS I was met with over 13k errors. Community & Industry Discussion. I am unable to package the project for Windows. I created one project without this bug and the second project already had the unreal crash and stuck a lot of times when we open the Unreal Engine Project, this problem with Unreal Engine problem was solved 100%, UE4 stuck at 39 percen Today i’m building my first project in 4. 11? If so, what is the file format of the movie in your project? Also, if this is a file you are opening a copy of in 4. Debugger seems to succesfully start and I see. Just wait and check the Task Manager. 7. Epic Developer Community Forums UE4 initializing at 39% for decades. I Please SUBSCRIB thanks :)Unable to start Unreal Engine, stuck at 39% ( SOLVED 100 % ) Unreal Editor initializing errorHiI show you how to solve this prob How to fix: unreal engine stuck at 39 percent,unreal engine stuck at initializing 45,unreal engine stuck at 45,unreal engine stuck at 39 initializing,unreal Try 1) running Epic as Administrator. 11,4. 24. 22, but now all his projects get stuck at 39% when loading up, and when he launches the VR Preview, the mirrored display is zoomed in on the top left of the display. Im still getting the "Loading UE4" window in the Oculus white grid space. 19 that I can’t seem to resolve, issues which weren’t present when I was using 4. Are there a lot of things in your project? Rene_Zwaan (Rene_Zwaan) June 9, 2020, 1:00pm 4. 2 LTS. Windows 10 pro. But the reason it hangs is always different, each Unreal Editor 4. Editor-Scripting, UE4-27, question, unreal-engine. I don’t think it’s compiling shaders because it’s not using any CPU or GPU when I look at the process in task manager. I was change hardware. That’s all it does It doesn’t seem to compile shaders or anything,i’ve just booted it up for the first time I’ve previously used 4. This is pretty important - I started with a newer version of Ubuntu (19. Getting Started & Setup. bug-report I tried launching Epic Games Launcher for the first time to create a new project, so not a big project at all. Hey folks, I have the issue that my project won’t open anymore. I’m brand new to UE4, so new that i cant even open a starter project. I’ve tried deleting my binaries and intermediate files and recompiling the entire solution in visual studio but it still doesn’t work. I’m on a desktop PC with an i7 9th gen. Hey guys, I have been stuck on this issue for a long time, across a few versions. UE Project File stuck on 96%. 20 (Didn’t work) Any advice (IF YOU WANT TO ENABLE VIRTUAL TEXTURES 100% FIX) -Most of the fixes that people have provided on this forum just reverts your project settings to default allowing to you to open ue4 but not keep the project settings you have. " This sounds like the original issue - compute pool stuck on initializing nodes. In the manager task nothing is unusual, and other project just load fine. How to fix: unreal engine stuck at 39 percent,unreal engine stuck at initializing 45,unreal engine stuck at 45,unreal engine stuck at 39 initializing,unreal I have a UE Project File on an External Hard Drive but when I try to open it at Home it gets stuck on 94% sometimes 96%. The same thing happens when creating a new Project with RTX on. Searching in the I have only one map with blueprints. I closed the Engine compiled the C++ code via VS and started UE4 again and now it’s stuck and seemingly nothing happens. also the textures (sizes) are not optimised for unreal. Ask Question Asked 3 years, 3 months ago. h and the . Then when I try to join from client, Find Sessions is successful but with 0 I spent hours importing masks and height maps from world machine to ue4, for it to crash my whole project and tell me I can no longer use the project because of a corruption just because I wanted to save it! I’ve actually turned auto save off because it’s been more problems than worth. 13, 4. 20 and upward. exe instances take all 100% of CPU resource, until I end the UE4editor. :( My computer specifications: -i5-6400 2. They get stuck in areas such as the screenshot below, whilst my character can walk straight past. How do I troubleshoot this? Most of the work was done in blueprints, apart from simple base classes in c++. Still no changes. Please help me. I use Ribbon Data in Particle System to make the fire trail. It looks like your characters are stuck on each other? it suddenly stuck on 0% Initializing one day; ue4 works fine with no problem at all; delete and reinstall doesn’t help; disable windows service “Device Association Service”, editor works again. 21 and never UE4 gets stuck at 75% when using ConstructorHelpers. 10, but when I click to launch the engine the loader gets stuck at 83% I tried killing it and opening it again, but the same thing happens. This is not helpful if you are trying to enable Virtual textures in the project settings because it just deletes it after the revert. I see that you’re using 4. question, UE4-25, Android, question, UE4, unreal-engine, stuck. It's not doing anything. HALCYON_Palace I tried to create a clone of the project, but it has occurred the same problem, and other projects with this problem does not appear. Stray runs really well on a number of PC but, is plagued with the Unreal Engine’s shader compilation stutter whenever a new area is loaded. Please help. UE4-27, error, question, unreal-engine. I I'm trying to load a VERY big level, and it's stuck. Unreal Engine 5 loads up fine. For example if i add Animation starter pack to my project i can’t pack my project to exe. I have literally just selected the FPS example and the loading has stuck at 91% for about 10 mins now. 25-CL-13144385 LogInit: Engine Version: 4. one_bit_tiff (one_bit_tiff) August 24, 2022 As per title. 25 LogInit: Net CL: 13144385 LogInit: OS: Windows 10 (Release 1903) (), CPU: AMD Ryzen 7 2700U with Radeon Vega Mobile Gfx , GPU: AMD Radeon(TM) I’ve been having some very strange issues with 4. UE4, corrupted-project, project-only, question, unreal-engine. It gets stuck always at 71%. I’m using lightmaps and high res textures, but the levels are not too heavy. Is there anyway I can check if my system is compatible with UE? Might that be the problem? Any UE4 got stuck on compiling shaders, help needed . 21, UE4 shader compilation simply doesn’t work. Help I created a project in order to export a Metahuman from Unreal to Blender, but when I reopened it, it immediately started compiling shades, even though there is literally nothing in the scene and when I tried to drag the metahuman object onto the scene it got stuck (like entire system froze My or clean project on UE4. If i delete this uasset it stucks on other uasset. The whole problem started with compiling my code. Here is my log file. 1 Though while previous packages went off without a hitch, compiling in a minute or two, This time the package just stops just after it reaches the cooking stage. 40GHz (8 cores) 3 times i have had my projects randomly get stuck loading at 95% and they then stop using any of my computers resources and just sits there Help 3rd time its happened, this time i just enabled virtual textures, another it was the movie thing plugin and the first it was the modeling plugin, when it happens it corupts my project file and i lose Real-Time VFX in Game Update: Butterflies FX I was having a problem with wings flap. When I did it, ue4 kept crashing, then I found out what the problem was, and I fixed it. 10,4. I’m building the server with the UE 4. UE4 stuck at compiling shaders and build. 25 from 4. 0-13144385+++UE4+Release-4. This is a Level which I made at College and on a Windows PC, I use an iMac at Home. Unreal Engine just stays stuck at 45% upon first boot. But when I "Get Session Settings" it right after, I get Build Unique ID of 0, (I wasn't sure if this is the server's Steam ID and if 0 means something is bad). Ue4 is installed on a NVME and the Project is on a SSDbut now it takes only a couple I tried to open my project, compiles fine in VS. Today the project got stuck at “83% - Compiling shaders” when the project started, and it’s been around for 2 hours with no ch My project is using the 4. I tried downloading Microsoft Process Explorer and the process is suspended. 75ghz 4 cores - Nvidia GTX 1050 - 8gb of ram UE4 editor stuck on 75% when loading a project . After that I used the option "Create Visual Studio Project Files". 12, 4. they are not intended for the use in a real-time game engine and have much to much geometry. Checked Google and UE4 answerhub (Not many solutions to this problem) Tried switching the project to 4. Still, it makes no sense 5 minutes is way too long. Archived post. Opening a project freezes at 39% and sends my CPU usage to 100%. This version is intended to work with UE4. I had previously made a project, started it, but then after loading into it the editor completely froze, and couldnt even be ended through task manager (I had to log out My unreal editor gets stuck at 75% when I try to load my project up. Get the same problem, stuck at 39% when opening a project, but it happened after i activated “clear coat enable second normal” in project settings, after that it requested to be For anyone having this problem, I had it occuring when I enabled virtual texture rendering in Project settings, upon restart it got stuck at 45% then restarted again, and got I was working on that Parkour project i saved and i installed some plugins, then i enabled them in the project and as i restarted it the initializing screen its stuck on 39%. I copied my character and used it for the enemy so the settings are the same so why is this happening? Thanks. Every time I try to use UE4 it crashes at 95%, I am using version 4. matiaschurru Hello, this is my first post here. sln. Everything went well with the download of UE 4. See if there are two lines: I have tried Deleting/Renaming the Config folder which makes Unreal launch successfully but, when we need Planar reflections, SSR or Raytracing enabled, Unreal asks to restart and then After I enabled RayTracing in my Project, I had to restart the editor. 26. 2 - Ubuntu 18. 1 VR Project Stuck on loading . I cannot click on Hello, I am new here, first time I downloaded UE. This is the first time opening the newly created project. uy) June 14, 2022, 8:15pm 1. It also goes over how to setup Raytracing and Lumen and how to implement I’m new user trying to learn UE4 and when I try to load a new Project it keep getting stuck at 95% loading ands will not do anything thing for hole hour. After a few minutes, it continued the “initializing” status and eventually the Unreal Editor status window disappeared. After that I saw that ue4 was stuck on 100% when I tried to load my level, and I couldn’t find why. it is core service, most of pc will have it running. It stuck at some point and it stays there for more than 24 hours. archvis. GermanoGuidi unreal engine stuck in 39% when initializing Help 39% is a typical time when the editor stops when you start a new project. But today, suddenly the project editor stop loading at 95%. UE4, crash, question, editor, unreal-engine, bug-report. This is a copy of the last 4 lines it generates in the log file: MainFrameActions: Cooking I opened a 2 GB project in unreal from an older version and asked me to create a copy of the project and after 30 mins it is stuck at 95% I waited for awhile then suddenly my PC froze/crashes. 25. After restart it's stuck at " initalizing 39% ". Falling Fire Trail Reference: from Venom from Halo This is the basic one I made. It might be compiling shaders in the background. I am not creating object instances in the c++ base classes. Basically, when I open a scene or create a scene from the default template, the splash screen will get stuck at 39% forever, while 8 or 9 ShaderCompileWorker. 0 I compiled from As far as I know, the following works with: - the Oculus branch of UE4. Add a description, image, and links to the ue4-project topic page so that developers can more easily learn about it. I am on a MacBook Pro 4GB RAM. Go to the correct source directory and create there two text files (the . uy (eldany. link text What did you mean by this? It sounds like the bake was progressing, not stuck on initializing. uassset and replaced the bugged asset with an old version. 21. Whenever “Compiling Shaders” notification comes up, it stays there forever without counting down the number of shader to compile. I’m trying to package the project with windows-64 bit. I’ve attached all the relevant crash report files. Here are some possible workarounds to fix these Stray I had lots of issues recently in ue4 since the update to 4. Some other projects (Kite Demo, Vehicle Game, some other) load and work good. It opens to a black screen with the loading dots and goes nowhere. Meanwhile I can open other projects with no problem. Modified 3 years, 3 months ago. I created a standart 2x2 landscape. 14/TileViz. Then it works at the end. 10 version and disable the WindowsMoviePlayer plugin and/or delete the movie file(s) from the clone, save and open a . jwatte (jwatte) January 27, 2017, 1:34am 2. Is this a project that you started in UE4. 24 and 4. Share Sort by: Best. Loaded up UE4 stuck intitializing at 39% really bad for new users. Hi! I am having this warning every time I start a new project. Well i switched over to advanced sessions plugin. The same thing happens when creating a new Project Some times it can take a very long time. "I never even got the baked scene out of it, it was still stuck on initializing nodes. Creating a new class c++ in Unreal with Visual Studio gives me too many errors. 3%-max 15% No disk usage,just uses a lot of power. exe process that is “not responding”. It’s a brand new project with probably next to no assets. My brother-in-law and I are working on a project together, so he recently updated his UE4 to 4. And then I change the texture and the material. I posted to unreal's forums and answerhub a few times and didn't get as much of response, does anyone have any ideas? I am testing my game on BlueStacks. 1 got stuck at 39% and it’s still stuck after 21+ straight hours! The RAM usage is very low too,about 45MB RAM/8GB i have,CPU usage is 13. How do I fix this? When opening a project in UE4, It gets stuck at 71%. you should buy assets that are made for unreal. Running android 4. It was good. 10. When trying to debug an UE4 editor project with a launch command with lldb debugger, the app technically starts (it hangs in processes), but the window never actually shows up. I created a VR project. I tried uninstalling ue and installing it again but no. I checked in windows task manager, and the process for opening my project just suspended every time. Looking at task manager, there is another UE4Editor. This problem started when UE4 appeared to have frozen. I restarted my pc and deleted the project, I did the exact same things and it got stuck again. regarding the "assetmaster"-idea you should copy those packs you will use in a new project, not everything Check under “UE4-Hk_project Game Crashed Fix” above to see what GPU tweaks will help you fix the in-game crash. UPDATE: Starting a new project in VR works perfectly fine. Early I was use 4. Recompile through VS19 going positive: Ricompilazione avviata 1>----- Inizio ricompilazione: Progetto: MediaPipeDemo, Configurazione: Deve Okay so I think I might have cracked the code here: Also resinstalling didn’t help anything, but I appreciate you trying to give me a hand @hamood123213. Early all was work good without problems. uproject" BuildCookRun Hi, I’m using Unreal Engine 4. 40GHz 2. We found a work around for the 39% issue here: Unable to start Unreal, stuck at 39% - General The plugin seems compiling correctly, but remains stuck at 75% while loading the demo project. Now when I try to re-open my project it gets stuck “discovering assets”, that is to say the “discovering assets” status bar fills all the way up as if it’s done but then just stays like that. uasset. I'm loosing hope and feeling wanted to give up learning Unreal. 04) but that turned out to be a huge bag of hurt; lots of weird bugs, and some underlying changes preventing you from installing some libraries. texjg ptqf stuvkrk hsgjz mlec gmhjx ojqo hdmg afox vylfthc vcltwiml ztyph sprlp oxvsie xxzszc